Monster Charmer Dice rules

Dice Rules as of Monster Charmer 0.2.0

Latest Post Monster Charmer 0.7.0 & 0.6.1 by Amra public

Monster Charmer 0.1.0 Dice Rules

Player 1 rolls all six dice. Points are earned per turn based on single dice or combinations. If none of the dice rolled earn points, you "bust" and it's Player 2's turn.

If one or more of your dice earn points, these can be selected and points banked. However, you can take a chance to reroll the remaining unselected dice for a better score, but if they score no points, you bust and score zero points for your turn. Points scored from each turn add up for your total score. First player to 2000 points wins!

Possible dice combinations: